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Tech notes on Amanith animations and other secrets.
After talking with some friends of mine, and after some irc chats about Amanith, i realized that in general, it's not very clear what Amanith is, what Amanith can do, and how can be used for practical projects.

I think that the new added examples in 0.1.1 version, could be the right pretext to put the light on these questions, talking from a developer to developers.

Of course, we are waiting for you, for general discussion, feedback and technical flames ;) on irc channel #amanith on irc.freenode.net server.

Also the final user can be interested in this topic, so good read!




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Amanith 0.1.1 released!
This is a bugs fix and maintenance release, but not only!
We have included animations support, full 64bit compliance and added 2 new examples.
Thank you very much to all people for the given feedback.

Downloads are available from Official Download Page or from Subversion Repository at BerliOS.
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Amanith goes 64 bits!
In these last days we have worked to ensure full 64bits compatibility of Amanith. After some fixes and tests, now Amanith compiles very well on 64bits environments. Compilation has been tested on Windows XP Pro x64 + Visual Studio 2005 Beta2 and on Suse 9.3 Pro x86_64 + Gcc 3.3.5. In both cases the test machine was an AMD Athlon 64 X2 4400+.
We want to thanks all forum users that helped us to find 64 bits compatibility issues.
Updated sources can be found on the official subversion repository: http://developer.berlios.de/svn/?group_id=3656

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Amanith 0.1 Final is out !
After a month from Amanith v0.1 Beta we are proud to announce the release of:

Amanith Framework v0.1 Final

( Crossplatform & Opensource C++ Vector Graphic Framework )

Downloads are available from Official Download Page or from Subversion Repository at BerliOS.

Here's a list of main changes:
  • Updated to zlib v1.2.3 (that resolves some security issues).
  • Updated to libpng v1.2.8 (that resolves some security issues).
  • Added Visual Studio .Net 2003 build solution.
  • Added installer and binaries for Windows platform.
  • Added full support for paletted images, and implemented an octree color quantization.
  • More robust geometric predicates have been introduced into tesselator.
  • Added filling rules for tesselation (ODD, EVEN, BOTH).
  • Added indexed array output in the tesselator api.
  • Added a new example, that shows the realtime capabilities of Amanith tesselator.
  • Added official support of Qt4 for examples and tools.
  • Added unofficial support for MinGW compiler.
Supported Platforms of this release are:
  • Linux (Gcc)
  • FreeBsd (Gcc)
  • Irix (Gcc)
  • MacOS X (Xcode 1.x)
  • Windows (Visual Studio, MinGW)
For the full list of changes, please look at CHANGELOG file into Amanith package.
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Amanith compiles on Mingw + Qt4 (Gpl) under Windows
We have just compiled Amanith Framework with Mingw + Qt4 under windows, if you are interested in this topic, and you would like to make the same, please ask us how at [email protected]. As soon as possible we'll release a full pack with corresponding files.
The operation has been succeeded with Bloodshed DevCpp 5 beta 9.2

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Amanith Framework v0.1b Released
Today, 30 June 2005, after 8 months of hard coding, we are proud to announce the release of:

Amanith Framework v0.1b

( Crossplatform & Opensource C++ Vector Graphic Framework )

Downloads are available from Official Download Page or from Subversion Repository at BerliOS.

Main Features of this release are:
  • Highly customization capability
  • Fast template math
  • Modular plugin system
  • Light weighted type introspection
  • Bitmap support: Jpeg, Png
  • Bitmap filters
  • Basic geometric entities and relative queries (distance, intersection)
  • 2D curves & paths: Bézier, B-Spline, Hermite, Polyline
  • 2D font engine
  • 2D bitmap vectorizer
  • 2D fast tessellator (supporting holes and non simple contours)
  • OpenGl extensions manager
Supported Platforms of this release are:
  • Linux (Gcc)
  • FreeBsd (Gcc)
  • Irix (Gcc)
  • MacOS X (Xcode 1.x)
  • Windows (Visual Studio)
Don't forget to periodically check the Amanith Website to found useful resources ( documentation, tutorials, forum, etc... )
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